Saturday, January 29, 2022

Book Game Token Burn Process

Edit: This issue appears to be fixed on the VeeFriends website.


Someone on the VeeFreinds Discord asked why the number of Tokens Burnt on the VeeFriends website decreased from over 2,000 yesterday to 1,714 today. I'm pretty sure I know what's going on so I'll give a breakdown of how I think the burn process works.

1. Tokens are exchanged for stuff on the Exchange.

2. Those tokens are transferred to a holding wallet for some period of time.

3. After those transactions are considered to be complete, for example, the sports card exchanged is delivered, they actually get burned. That means they are sent to wallet 0x0000000000000000000000000000000000000000.

The tokens get sent to a holding wallet initially in case there's an issue with the transaction. Once they get sent to the wallet with all zeros, I don't think there's a way of ever salvaging the token. So it's a safety measure for the token exchanger. I've noticed at least one exchange that was rolled back.


So why is the number wrong on the VeeFriends website today?

They're only listing the number of tokens in the holding wallet. They are missing the tokens that have been sent to the all-zeros wallet and are permanently burnt.


Have any questions about this process or any other aspect of Book Games? Leave a comment.

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